wad reviews - aak_waq.wad
aak_waq.wad
- Author(s):
- Andrew Kingdom
- Year of release:
- 1996
- Map(s):
- 01
- Engine:
- Doom2
- Date of review:
- 07/30/2005
- Overall rating:
I'm a very patient person and I really try to find all secrets or solve all puzzles, even
if they're well-hidden. But this map drove me really crazy.
At the beginning, the map seems like an unconquerable chaos. You enter a room and find 5
ways to leave it. You say "I'll take this one and try the other ways later", you're
reaching the next room with again 5 ways to proceed. You've lost any plan and orientation
in no time. You're pressing countless switches and won't find
out what they're doing. Later you'll stumble into a room you already know, and you discover that
all areas are connected with each other. That's the point where you try to find the exit.
I tried a while. I was running in wide circles, then IDCLIPping to make ways shorter and
finally gave up.
This map is a highly frustrating puzzle. And what makes things even worse: it looks like
crap. Random misaligned textures, not the slightest detail, bare large rooms, switches and doors
on endless walls, <insert other ugly mapping mistakes here>.
*grrrr*