Milian's Doom Site

the biovite project - music

As a musician, I also took care of an appropriate music to the maps.

Map 01

For the first map I composed a piece that evokes the atmosphere of a rainy saturday afternoon.
According to the gameplay, it's a straightforward music.

Download Midi

Map 02

The second map enters deeper into the Biovite project.
It's still a temporal world of laboratories and technology. But the terrain is getting more complex and unfamiliar. There are traps and surprises.
With this music I tried to hold the player in constant tension.

Download Midi

Map 03

This is a very dark and atmospheric track.
There's no MIDI-version of this, because I felt too limited by the MIDI format and the MIDI-sound would have ruined the atmosphere.

Download Ogg

Map 04

Map 04 is my first Doom map ever with several music tracks that are chosen according to the game action like in modern computer games.
There's a driving, "adventurous" theme for the normal exploration scenes (D_B4IDLE), a dark mysterious theme for several key scenes, like when you enter the Gravitator room for the first time, and a "brutal" theme for fast, hard fighting situations (D_B4STRG).
All tracks are offered as arranged versions only.

Download D_B4STRG.ogg Download D_B4IDLE.ogg

Map 05

The main theme of map 05 is a drone with very little movement. It's probably not worth listening to it outside of the game.
There's only one special music that is played when you enter the last "holy" fortress of the map (D_B5HOLY). I wanted to give this room a special character, visually and also by the sound.

Download D_B5HOLY.ogg

Please note:
This music is protected by copyright! You may NOT use it in other Doom wads or any other context without my explicit permission.

© Marc Rüther, Milianmusik, 2004-2008