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VICHONIX
Joined: 01 Jun 2008 Posts: 28 Location: The hell is here... in my pants... |
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Hell in the east! |
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My first wad in progress!
Name: Hell in the east
Iwad: Ultimate doom
Ports: ZDOOM
Difficulty: mmm idk... mmm i think, hard??
New monsters: yeah, the Double heavy gunner, the Diabolist, the DEMOLISHER (BOSS)
Thamuz (BOSS) and other cool monsters
New weapons: yep, the Hunter shotgun ( Q2 super shotgun ) the Spas 12 and a Nuclear misile ( O_o )
Music: mmm only from a Metal gear midi, and Duke nukem theme midi for the first boss, the other are from the Ultimate doom midi.
Download: yeah, you can download the beta HERE:
S1 Fileden (Direct download): Here
S2 Megaupload: Here
_________________ bb...nn |
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Sat May 16, 2009 9:28 pm |
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Milian
Site Admin
Joined: 04 Mar 2005 Posts: 90 Location: Germany |
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I'd check it out, but only when it's more than a first draft. I can't review a "work in progress wad" anyway.
So, what does "wad in progress" mean exactly in this case? What's done and what's still to do?
Edit: Please take racist language out of your signature. Thanks!
_________________ Musique! |
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Sun May 24, 2009 11:40 pm |
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VICHONIX
Joined: 01 Jun 2008 Posts: 28 Location: The hell is here... in my pants... |
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ok, this is my first wad, this is wad contains some errors, because I'm not very good at creating maps for doom. Vichonix
_________________ bb...nn |
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Mon May 25, 2009 3:08 am |
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Cybershark
Joined: 05 Mar 2005 Posts: 114 Location: U.K. baby! |
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I looked at the first 3 maps, when I found them. Why the hell are they episode5 if the PWAD is for Doom2? And you say it's for Zdoom? Because when I try it there it crashes with some MAPINFO error. It does work on Zdaemon though - although it has some missing things.
E5M1 is ugly. Why did you use that lava(?) texture on so many walls? And you have all those walls which you can walk through too. I had no clue where I was going without the automap
E5M2 is better - or it would be if there was a red key for that door
It reminds me a lot of Ultimate Doom E4M1.
E5M3 - I had no idea what to do once I cleared the starting area.
I gave up after that.
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Wed Jun 17, 2009 4:40 pm |
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